Welcome to the Game-Based Learning Community
Sponsored by BrainPOP

gaming webinar

Preview the webinar "How Computer Games Teach Critical 21st Century Learning Skills," presented by David Williamson Shaffer; Professor of Learning Science at the University of Wisconsin-Madison in the departments of Educational Psychology and Curriculum and Instruction, a Game Scientist at the Wisconsin Center for Education Research, and the author of How Computer Games Help Children Learn.
 

Co-hosted by edWeb.net and the Education Division of Software & Information Industry Association (SIIA)

Welcome to Game-Based Learning, a professional learning community (PLC) that explores how to integrate games into the learning process to provide higher engagement and achievement for students.

This online collaborative community provides a forum where educators, publishers, and game developers can come together to discuss guidelines and current practices, and most importantly, to share ideas to advance this emerging field.

In our series of free webinars, live chats, and online discussions, you'll hear from experts and leaders in the field to find out what they are discovering and creating. Our presenters are among the leading innovators, game designers, and researchers working in the field.

Recent presenters have included:

  • Jim Bower; CEO, Numedeon, Inc., Founder of Whyville.net
  • Richard N. Van Eck; Associate Professor & Graduate Director, Instructional Design & Technology, University of North Dakota, Department of Teaching & Learning
  • Alan Gershenfeld; founder & president and Scott Price, VP/Product Manager of E-Line Media, publisher of Gamestar Mechanic and other game-based learning products and services
  • Dan Norton; Co-Founder and Lead Designer for Filament Games, an award-winning software development studio that focuses exclusively on creating educational game experience
  • Chris Dede; Wirth Professor in Learning Technologies, Harvard University
  • David Williamson Shaffer; Professor of Learning Science at the University of Wisconsin-Madison in the departments of Educational Psychology and Curriculum and Instruction, a Game Scientist at the Wisconsin Center for Education Research, and the author of How Computer Games Help Children Learn
  • Alex Chisholm, Executive Director & Co-Founder, Learning Games Network, with Gary Goldberger, President of FableVision.

As a member of the community...

  • You'll be invited to a free webinar and live chat each month, with a new presenter and topic.
  • You have access to all of the recorded webinars, presentations, and resources, providing you with an online learning center you can return to at an time. 
  • CE certificates are provided for attending and viewing the webinars.
  • You gain access to the edWeb Learning Games Database, a collaborative compilation of gaming resources and reviews. 

The Game-Based Learning PLC is a place where you can post questions, start discussions, connect with experts in the field, and share ideas and experiences with peers all across the country, and the world.

This unique combination of webinars presented by leading experts, combined with a social networking community, creates a new way for the education community to connect and work together to help move forward faster with innovative new ideas about gaming and learning.

Join us for the next webinar:
 
Thursday, February 23, 2012- 4pm / Eastern Time
Re-engaging Boys in Education through Gaming
Presenter:  Ali Carr-Chellman, Ph.D., Head, Learning and Performance Systems, Pennsylvania State University
 
To attend a webinar, use this link to our webinar room:
You'll be sent a CE certificate after the session.
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